package com.bytecodezz.app.learn2;

public class NativeRenderer {
    static {
        System.loadLibrary("opengl-learn2");
    }

    public native long nativeInitRenderer();

    public native void nativeInsertImageData(long ptr, int format, int width, int height, byte[] data);

    public native void nativeSurfaceChange(long ptr, int width, int height);

    public native void nativeDraw(long ptr);
}
